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P2W on TMS: What We Mean, What We Tag, and How We Enforce It

Posted
  • Aethro Exec

Minecraft monetization varies. Some servers sell cosmetics; others sell power. At TMS, our goal isn’t to judge, but to label servers accurately so players can make informed choices.

1. Our Definition of Pay-to-Win (P2W)

P2W means spending real money gives a meaningful gameplay advantage over non-paying players.

If paying raises your win chance or skips the grind in a way free players cannot reasonably match, it is P2W. This includes:

  • Combat Power: Damage, health, gear, or utility.

  • Progression Speed: XP boosts, skill boosts, or loot multipliers.

  • Economy: Money multipliers, exclusive income, or market access.

  • Territory: Stronger claims or raiding advantages.

  • Gated Content: Paid-only items, bosses, or areas.

2. The Safe Zone (Non-P2W)

These items generally do not trigger a P2W tag:

  • Cosmetics: Particles, pets, chat colors, and skins.

  • Convenience: Queue priority or Discord roles.

  • Visual Crates: Rewards are strictly cosmetic with no gameplay impact.

3. Common P2W Offenders

These features typically result in a P2W or P2W Elements tag:

  • Loot Crates: If they drop gear, money, spawners, or functional items.

  • Boosters: XP, mcMMO, or currency multipliers.

  • Power Commands: /fly in survival, /god, /feed, or /heal (especially in PvP).

  • Economy Advantages: Better shop prices, sell wands, or lower taxes.

4. The "Reasonable Parity" Rule

For grey areas, we use a simple test:

Can a non-paying player achieve the same benefit in a reasonable timeframe without the economy/PvP being distorted?

If yes, it may qualify as Non-P2W. If paying skips the server’s core progression loop, it remains P2W.


TMS Listing Tags

  • Non-P2W (Verified): No paid advantages. Cosmetics/support only.

  • P2W: Paid advantages clearly affect outcomes.

  • Unverified: Not yet reviewed or insufficient information.

Enforcement & Reviews

We treat this as an audit based on evidence, not rumors. We review store pages, perk lists, and in-game mechanics.

The 30/60/90 Day Review Cycle To ensure tags remain accurate as servers evolve:

  • 30-Day Check: For newly verified servers to confirm no immediate changes.

  • 60-Day Check: Triggered by risk signals (store revamps, resets, or spike in reports).

  • 90-Day Check: Routine maintenance for all verified servers.

Reporting & Appeals

  • Players: Report incorrect tags with evidence (Store links, screenshots, or videos). Reports without proof cannot drive enforcement.

  • Owners: You may request a re-review at any time, especially after removing P2W elements.

Final Note: If your server is Non-P2W, we are happy to verify it—but the tag must remain consistent to hold value for the community.

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